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  • Writer's pictureZackTech522

How to Recreate the Lifesteal SMP: Command Block Tutorial

This is the copy and paste page for my youtube tutorial. Check out that video if you want to know what to do with these commands!


Block Tower Set Up:

Copy and Paste:


Copy and Paste the following commands in chat:


/scoreboard objectives add Hearts dummy

/scoreboard objectives add Deaths deathCount

/scoreboard objectives add Kills playerKillCount

/scoreboard objectives add NewPlayer dummy

/scoreboard objectives add Health health

/scoreboard objectives add Health0 dummy


Copy and Paste the following commands in the corresponding blocks:


Block: Chain 1A:

/execute as @a[scores={Kills=1..,Hearts=..39}] run scoreboard players add @s Hearts 1


Block: Chain 1B:

/execute as @a[scores={Kills=1..,Hearts=..39}] run execute as @a[scores={Deaths=1..}] run scoreboard players remove @a[scores={Deaths=1..}] Hearts 1


Block: Chain 1C:

/execute as @a[scores={Kills=1..}] run scoreboard players remove @s Kills 1


Block: Chain 1D:

/execute as @a[scores={Deaths=1..}] run scoreboard players remove @s Deaths 1


Block: Chain 2A:

/execute as @a[scores={Health=0,Hearts=11..}] run scoreboard players set @s Health0 1


Block: Chain 2B:

/execute as @a[scores={Health0=1,Health=1..}] run effect give @s instant_health 2 100 true


Block: Chain 2C:

/execute as @a[scores={Health0=1,Health=1..}] run scoreboard players set @s Health0 0


Block: Chain 3A:

/execute as @a unless score @s NewPlayer matches 1 run scoreboard players set @s Hearts 10


Block: Chain 3B:

/execute as @a unless score @s NewPlayer matches 1 run scoreboard players set @s NewPlayer 1


Block: Chain 4A:

/execute as @a[scores={Hearts=0}] run gamemode spectator @s


Block: Single 1-40:

/execute as @a[scores={Hearts=X}] run attribute @s generic.max_health base set 2X


Note: For blocks Single 1 through Single 40, you'll need to replace X with with the block number, and 2X needs to be twice the score of X for that given block. See example bellow:


/execute as @a[scores={Hearts=1}] run attribute @s generic.max_health base set 2

/execute as @a[scores={Hearts=2}] run attribute @s generic.max_health base set 4

/execute as @a[scores={Hearts=3}] run attribute @s generic.max_health base set 6


Make sure to do this for each block. Try not to repeat or miss any blocks

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